<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____  
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \ 
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/ 
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_| 
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 * 
 *
*/

namespace pocketmine\block;

use pocketmine\item\Item;
use pocketmine\Player;

class LitPumpkin extends Solid{

	protected $id = self::LIT_PUMPKIN;

	public function getLightLevel(){
		return 15;
	}

	public function getHardness(){
		return 5;
	}

	public function getName(){
		return "Jack o'Lantern";
	}

	public function __construct($meta = 0){
		$this->meta = $meta;
	}

	public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = \null){
		if($player instanceof Player){
			$this->meta = ((int) $player->getDirection() + 5) % 4;
		}
		$this->getLevel()->setBlock($block, $this, \true, \true);

		return \true;
	}
}