<?php

/*
 *
 *  ____            _        _   __  __ _                  __  __ ____  
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \ 
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/ 
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_| 
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 * 
 *
*/

namespace pocketmine\block;

use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Item;
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\Random;

class GrassPath extends Transparent{

	protected $id = self::GRASS_PATH;

	public function __construct(){

	}

	public function getName(){
		return "Grass Path";
	}

	protected function recalculateBoundingBox(){
		return new AxisAlignedBB(
			$this->x,
			$this->y,
			$this->z,
			$this->x + 1,
			$this->y + 0.9375,
			$this->z + 1
		);
	}

	public function getHardness(){
		return 3;
	}

	public function getDrops(Item $item){
		return [
			[Item::DIRT, 0, 1],
		];
	}
}