<?php

/*
 *
 *  _                       _           _ __  __ _             
 * (_)                     (_)         | |  \/  (_)            
 *  _ _ __ ___   __ _  __ _ _  ___ __ _| | \  / |_ _ __   ___  
 * | | '_ ` _ \ / _` |/ _` | |/ __/ _` | | |\/| | | '_ \ / _ \ 
 * | | | | | | | (_| | (_| | | (_| (_| | | |  | | | | | |  __/ 
 * |_|_| |_| |_|\__,_|\__, |_|\___\__,_|_|_|  |_|_|_| |_|\___| 
 *                     __/ |                                   
 *                    |___/                                                                     
 * 
 * This program is a third party build by ImagicalMine.
 * 
 * PocketMine is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author ImagicalMine Team
 * @link http://forums.imagicalcorp.ml/
 * 
 *
*/

namespace pocketmine\level\particle;

use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\math\Vector3;

class MobSpawnParticle extends Particle{
	
	protected $width;
	protected $height;
	
	public function __construct(Vector3 $pos, $width = 0, $height = 0){
		parent::__construct($pos->x, $pos->y, $pos->z);
		$this->width = $width;
		$this->height = $height;
	}
	
	public function encode(){
		$pk = new LevelEventPacket;
		$pk->evid = LevelEventPacket::EVENT_PARTICLE_SPAWN;
		$pk->x = $this->x;
		$pk->y = $this->y;
		$pk->z = $this->z;
		$pk->data = ($this->width & 0xff) + (($this->height & 0xff) << 8);
		
		return $pk;
	}
}
