<?php

/*
 *
 *  _                       _           _ __  __ _
 * (_)                     (_)         | |  \/  (_)
 *  _ _ __ ___   __ _  __ _ _  ___ __ _| | \  / |_ _ __   ___
 * | | '_ ` _ \ / _` |/ _` | |/ __/ _` | | |\/| | | '_ \ / _ \
 * | | | | | | | (_| | (_| | | (_| (_| | | |  | | | | | |  __/
 * |_|_| |_| |_|\__,_|\__, |_|\___\__,_|_|_|  |_|_|_| |_|\___|
 *                     __/ |
 *                    |___/
 *
 * This program is a third party build by ImagicalMine.
 *
 * PocketMine is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author ImagicalMine Team
 * @link http://forums.imagicalcorp.ml/
 *
 *
*/

namespace pocketmine\inventory;

use pocketmine\level\Position;
use pocketmine\Player;

class EnchantInventory extends ContainerInventory{
	public function __construct(Position $pos){
		parent::__construct(new FakeBlockMenu($this, $pos), InventoryType::get(InventoryType::ENCHANT_TABLE));
	}

	/**
	 * @return FakeBlockMenu
	 */
	public function getHolder(){
		return $this->holder;
	}

	public function onClose(Player $who){
		parent::onClose($who);

		for($i = 0; $i < 2; ++$i){
			$this->getHolder()->getLevel()->dropItem($this->getHolder()->add(0.5, 0.5, 0.5), $this->getItem($i));
			$this->clear($i);
		}
	}
}