<?php

/*
 *
 *  _                       _           _ __  __ _             
 * (_)                     (_)         | |  \/  (_)            
 *  _ _ __ ___   __ _  __ _ _  ___ __ _| | \  / |_ _ __   ___  
 * | | '_ ` _ \ / _` |/ _` | |/ __/ _` | | |\/| | | '_ \ / _ \ 
 * | | | | | | | (_| | (_| | | (_| (_| | | |  | | | | | |  __/ 
 * |_|_| |_| |_|\__,_|\__, |_|\___\__,_|_|_|  |_|_|_| |_|\___| 
 *                     __/ |                                   
 *                    |___/                                                                     
 * 
 * This program is a third party build by ImagicalMine.
 * 
 * PocketMine is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author ImagicalMine Team
 * @link http://forums.imagicalcorp.ml/
 * 
 *
*/

namespace pocketmine\network\protocol;

#include <rules/DataPacket.h>


class MoveEntityPacket extends DataPacket{
	const NETWORK_ID = Info::MOVE_ENTITY_PACKET;


	// eid, x, y, z, yaw, pitch
	/** @var array[] */
	public $entities = [];

	public function clean(){
		$this->entities = [];
		return parent::clean();
	}

	public function decode(){

	}

	public function encode(){
		$this->reset();
		$this->putInt(count($this->entities));
		foreach($this->entities as $d){
			$this->putLong($d[0]); //eid
			$this->putFloat($d[1]); //x
			$this->putFloat($d[2]); //y
			$this->putFloat($d[3]); //z
			$this->putFloat($d[4]); //yaw
			$this->putFloat($d[5]); //headYaw
			$this->putFloat($d[6]); //pitch
		}
	}

}
