<?php

/*
 *
 *  _                       _           _ __  __ _             
 * (_)                     (_)         | |  \/  (_)            
 *  _ _ __ ___   __ _  __ _ _  ___ __ _| | \  / |_ _ __   ___  
 * | | '_ ` _ \ / _` |/ _` | |/ __/ _` | | |\/| | | '_ \ / _ \ 
 * | | | | | | | (_| | (_| | | (_| (_| | | |  | | | | | |  __/ 
 * |_|_| |_| |_|\__,_|\__, |_|\___\__,_|_|_|  |_|_|_| |_|\___| 
 *                     __/ |                                   
 *                    |___/                                                                     
 * 
 * This program is a third party build by ImagicalMine.
 * 
 * PocketMine is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author ImagicalMine Team
 * @link http://forums.imagicalcorp.ml/
 * 
 *
*/

namespace pocketmine\level\generator\populator;

use pocketmine\level\ChunkManager;
use pocketmine\utils\Random;

class Mineshaft extends Populator{
	private static $DISTANCE = 256;
	private static $VARIATION = 16;
	private static $ODD = 3;
	private static $BASE_Y = 35;
	private static $RAND_Y = 11;

	public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random){
		if($random->nextRange(0, self::$ODD) === 0){
			//$mineshaft = new Mineshaft($random);
		}
	}

}