<?php

/*
 *
 *  _                       _           _ __  __ _             
 * (_)                     (_)         | |  \/  (_)            
 *  _ _ __ ___   __ _  __ _ _  ___ __ _| | \  / |_ _ __   ___  
 * | | '_ ` _ \ / _` |/ _` | |/ __/ _` | | |\/| | | '_ \ / _ \ 
 * | | | | | | | (_| | (_| | | (_| (_| | | |  | | | | | |  __/ 
 * |_|_| |_| |_|\__,_|\__, |_|\___\__,_|_|_|  |_|_|_| |_|\___| 
 *                     __/ |                                   
 *                    |___/                                                                     
 * 
 * This program is a third party build by ImagicalMine.
 * 
 * PocketMine is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author ImagicalMine Team
 * @link http://forums.imagicalcorp.ml/
 * 
 *
*/

namespace pocketmine\network\protocol;

#include <rules/DataPacket.h>


class PlayerActionPacket extends DataPacket{
	const NETWORK_ID = Info::PLAYER_ACTION_PACKET;

	const ACTION_START_BREAK = 0;
	const ACTION_ABORT_BREAK = 1;
	const ACTION_STOP_BREAK = 2;


	const ACTION_RELEASE_ITEM = 5;
	const ACTION_STOP_SLEEPING = 6;
	const ACTION_RESPAWN = 7;
	const ACTION_JUMP = 8;
	const ACTION_START_SPRINT = 9;
	const ACTION_STOP_SPRINT = 10;
	const ACTION_START_SNEAK = 11;
	const ACTION_STOP_SNEAK = 12;
	const ACTION_DIMENSION_CHANGE = 13;

	public $eid;
	public $action;
	public $x;
	public $y;
	public $z;
	public $face;

	public function decode(){
		$this->eid = $this->getLong();
		$this->action = $this->getInt();
		$this->x = $this->getInt();
		$this->y = $this->getInt();
		$this->z = $this->getInt();
		$this->face = $this->getInt();
	}

	public function encode(){
		$this->reset();
		$this->putLong($this->eid);
		$this->putInt($this->action);
		$this->putInt($this->x);
		$this->putInt($this->y);
		$this->putInt($this->z);
		$this->putInt($this->face);
	}

}
