<?php

/**
 *
 *  ____            _        _   __  __ _                  __  __ ____  
 * |  _ \ ___   ___| | _____| |_|  \/  (_)_ __   ___      |  \/  |  _ \ 
 * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
 * |  __/ (_) | (__|   <  __/ |_| |  | | | | | |  __/_____| |  | |  __/ 
 * |_|   \___/ \___|_|\_\___|\__|_|  |_|_|_| |_|\___|     |_|  |_|_| 
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * @author PocketMine Team
 * @link http://www.pocketmine.net/
 * 
 *
*/

class FireBlock extends FlowableBlock{
	public function __construct($meta = 0){
		parent::__construct(FIRE, $meta, "Fire");
		$this->isReplaceable = true;
		$this->breakable = false;
		$this->isFullBlock = true;
	}
	
	public function getDrops(Item $item, Player $player){
		return array();
	}
	
	public function onUpdate($type){
		if($type === BLOCK_UPDATE_NORMAL){
			for($s = 0; $s <= 5; ++$s){
				$side = $this->getSide($s);
				if($side->getID() !== AIR and !($side instanceof LiquidBlock)){
					return false;
				}
			}
			$this->level->setBlock($this, new AirBlock(), true, false, true);
			return BLOCK_UPDATE_NORMAL;
		}elseif($type === BLOCK_UPDATE_RANDOM){
			if($this->getSide(0)->getID() !== NETHERRACK){
				$this->level->setBlock($this, new AirBlock(), true, false, true);
				return BLOCK_UPDATE_NORMAL;
			}
		}
		return false;
	}
	
}